[LV2] pugl, libsofd and ui scaling

Hanspeter Portner dev at open-music-kontrollers.ch
Wed Feb 21 13:14:24 PST 2018

On 21.02.2018 17:25, Stefan Westerfeld wrote:
> As far as I can see, robtk uses native file dialogs on Windows and macOS (which
> is good) and libsofd X11. This looks like a sane solution, but I have one issue
> with this. My whole UI is scalable, so the text size can be made as big as you
> need, especially on HiDPI displays, you may need large text sizes.

Does the UI itself discover whether it runs on a HiDPI display or is the user
exepcted to do manual resizing?

Just curious, as I've not yet found a 100% robust solution to do exactly that on

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