[LV2] UI class for openGL/pugl ?!

Patrick Shirkey pshirkey at boosthardware.com
Thu Mar 14 20:30:46 PDT 2013

On Fri, March 15, 2013 1:57 pm, Robin Gareus wrote:
> What UI class would I use for openGL in general or
> pugl (http://drobilla.net/software/pugl/) in particular?
> http://lv2plug.in/ns/extensions/ui/#UI
> only mentions CocoaUI, Gtk3UI, GtkUI, Qt4UI, WindowsUI and X11UI
> Is support for openGL planned in libsuil?

Why not use clutter?

Patrick Shirkey
Boost Hardware Ltd

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