[LV2] UI class for openGL/pugl ?!
Patrick Shirkey
pshirkey at boosthardware.com
Thu Mar 14 20:30:46 PDT 2013
On Fri, March 15, 2013 1:57 pm, Robin Gareus wrote:
> What UI class would I use for openGL in general or
> pugl (http://drobilla.net/software/pugl/) in particular?
>
> http://lv2plug.in/ns/extensions/ui/#UI
> only mentions CocoaUI, Gtk3UI, GtkUI, Qt4UI, WindowsUI and X11UI
>
> Is support for openGL planned in libsuil?
>
Why not use clutter?
--
Patrick Shirkey
Boost Hardware Ltd
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